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By Delphine Dubos
Graphic Universe ™
Series: The Little Prince
Interest Level: 4-8
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Didier Poli, artistic director, was born in Lyon, France, in 1971. After graduate studies in applied arts, he worked for various animation studios including Disney. He was working as artistic director for the video game company Kalisto Entertainment when he met Manuel Bichebois in 2001 and began drawing Bichebois' graphic novel series L'Enfant de l'orage. At the 2004 Nîmes Festival, Didier Poli received the Bronze Boar prize for young talent. He continues, along with his work on graphic novels, to work regularly in cartoons and video games as a designer and storyboard artist. In June 2010, he founded Élyum Studio with Guillaume Dorison, Jean-Baptiste Hostache, and Xavier Dorison.
"Created with the approval of the estate of Antoine de Saint-Exupéry but based more on the animated series than on the original novel, this reimagining of The Little Prince will please fans who are looking for more stories of the prince, the fox, and the snake. After arriving on the Planet of Winds, the Little Prince and Fox race to discover the identity of the wind pirates to stop them from destroying the threatened world. While there is no shortage of action, and the illustrations and colors are gorgeously rendered, there is very little character development and almost no exposition, but an introductory overview of the main characters and explanations of the prince's magic should help readers new to de Saint-Exupéry's world. A special treat is the bonus story written and illustrated by Moebius, 'On the Planet of Corners.' Clever, funny, and beautifully translated, this story is worth the price of admission." --Booklist
Lerner Interactive Books introduce students to knowledge areas in core grade-level curriculum in an engaging format. With titles that span curriculum themes from pre-K - 5th grade, Lerner Interactive Books give readers a digital option for reading that allows them to read, hear, and interact in a way that will engage and motivate them to read more and more often. It's a fast path to deepening students' love of reading and learning.
From the opening page, audio and visual cues and easy-to-use tools help guide your students through the story. As the story begins, words are highlighted while they're read aloud. This type of word distinction better supports letter and word recognition skills, and keeps kids focused on the structure of how to read.
Students can turn the page using the forward arrow, clicking and dragging, or clicking the bottom corner of the book depending on their comfort level or keyboard skills.
A unique feature of the Lerner Interactive Book is single word playback. Readers can stop, click and re-listen to the pronunciation of any word on the page. If the book includes a glossary, readers can also click on the word for a full definition.
Because not all students read at the same pace, we've included dual audio speeds based on a words-per-minute pace recommended by reading and educational researchers for struggling and on-grade-level readers. Readers start at speed one, and can move to the faster speed as they gain confidence.
Each button on the player uses color, text and easy-to-recognize icons so even the earliest of readers feel comfortable using the controls. Each tool remains consistent through all our titles, so kids can focus on reading.
Teachers, parents and librarians can use the interactive whiteboard tools to highlight or circle specific portions of the book for one-on-one, small group, or whole class instruction.
We've included extra material and support to help extend the learning experience. Kids can play a game or activity that relates to the story they just read, or take a simple 5-question quiz to check for understanding.
Lerner Interactive Books are delivered via the Internet under a single-user license. Additional licensing options are available upon request.
The following technical specifications are required to implement Lerner Interactive Books in a school or public library: