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By Fred Bortz
Twenty-First Century Books
Interest Level: 6-12
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"This is a well written book on a difficult topic. The arc of the book starts with introducing what a tsunami is and how it is created by an earthquake. The history of nuclear power is given a quick overview before the nuclear power plant is introduced in the story. The combination of the wave and design of the power plant prove to be a deadly mixture. The accident at the Fukushima reactors is put into historical context with the Three Mile Island accident and the Chernobyl reactor accident. After presenting these ideas in a concise manner that is very suitable for the 5th to 8th grade student, the book moves on to present the future of power consumption in the world. This last part of the book is written with a positive, bias free outlook. Overall this is a well written presentation of a very difficult and complex topic. The young reader will be presented with the background and timeline of the accident and how this accident will affect the world in the future. Meltdown would be a welcome addition to any school or public library."--Science Books & Films
"In this book, the orange-alert color scheme, frequent use of adaptations of the radiation symbol, and abundance of exclamation marks give a first impression of urgency. Soon, though, the reader is able to calm down and realize that this thin book is packed with facts necessary to make informed choices, and there is no need to panic. The subtitle serves as an overview of the book. The recounting of the disaster in Japan is a compelling opening for adiscussion of available energy sources. The step-by-step sequence of events, from earthquake to tsunami to nuclear emergency, leads into the power choices to be made now and in the future, with benefits and drawbacks explored.
Lerner Interactive Books introduce students to knowledge areas in core grade-level curriculum in an engaging format. With titles that span curriculum themes from pre-K - 5th grade, Lerner Interactive Books give readers a digital option for reading that allows them to read, hear, and interact in a way that will engage and motivate them to read more and more often. It's a fast path to deepening students' love of reading and learning.
From the opening page, audio and visual cues and easy-to-use tools help guide your students through the story. As the story begins, words are highlighted while they're read aloud. This type of word distinction better supports letter and word recognition skills, and keeps kids focused on the structure of how to read.
Students can turn the page using the forward arrow, clicking and dragging, or clicking the bottom corner of the book depending on their comfort level or keyboard skills.
A unique feature of the Lerner Interactive Book is single word playback. Readers can stop, click and re-listen to the pronunciation of any word on the page. If the book includes a glossary, readers can also click on the word for a full definition.
Because not all students read at the same pace, we've included dual audio speeds based on a words-per-minute pace recommended by reading and educational researchers for struggling and on-grade-level readers. Readers start at speed one, and can move to the faster speed as they gain confidence.
Each button on the player uses color, text and easy-to-recognize icons so even the earliest of readers feel comfortable using the controls. Each tool remains consistent through all our titles, so kids can focus on reading.
Teachers, parents and librarians can use the interactive whiteboard tools to highlight or circle specific portions of the book for one-on-one, small group, or whole class instruction.
We've included extra material and support to help extend the learning experience. Kids can play a game or activity that relates to the story they just read, or take a simple 5-question quiz to check for understanding.
Lerner Interactive Books are delivered via the Internet under a single-user license. Additional licensing options are available upon request.
The following technical specifications are required to implement Lerner Interactive Books in a school or public library: